<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>ARCX Fighters · Dispatches</title><description>Devblogs and field reports from STRUX Operations on the development of ARCX Fighters.</description><link>https://www.arcxfighters.com/</link><language>en</language><item><title>DSP-0003 · Flight System</title><link>https://www.arcxfighters.com/dispatches/dispatch-0003-flight-system/</link><guid isPermaLink="true">https://www.arcxfighters.com/dispatches/dispatch-0003-flight-system/</guid><description>Drift, aerobatics, stall — and the lineage shift away from ability-triggered moves.</description><pubDate>Tue, 26 May 2026 00:00:00 GMT</pubDate><category>Devblog</category></item><item><title>DSP-0002 · World Generator</title><link>https://www.arcxfighters.com/dispatches/dispatch-0002-world-generator/</link><guid isPermaLink="true">https://www.arcxfighters.com/dispatches/dispatch-0002-world-generator/</guid><description>How we build planets from geology, not paintbrushes. StruxTerrain, Silikron, and the terrain that thinks.</description><pubDate>Fri, 10 Apr 2026 00:00:00 GMT</pubDate><category>Devblog</category></item><item><title>DSP-0001 · First Contact</title><link>https://www.arcxfighters.com/dispatches/dispatch-0001-first-contact/</link><guid isPermaLink="true">https://www.arcxfighters.com/dispatches/dispatch-0001-first-contact/</guid><description>The pitch, the state, the why. First dispatch from STRUX Games.</description><pubDate>Wed, 08 Apr 2026 00:00:00 GMT</pubDate><category>Devblog</category></item></channel></rss>