Project Manifest 0001

Designation A.R.C.X Fighters Doctrine Co-op flight combat Build state Pre-alpha · Active
Read the dossier →

Standby for launch

Take the sky.

Modular flight combat. Co-op. Open world.
Every part you bolt on changes how it flies.

Open channel →
Status Pre-Alpha · Signal OK · Pilots online

Deployment plotter · TRJ-0001

The trajectory

Six phases from metal to open world. Current position marked. No promises on dates — every dispatch reports the real state of the track.

  1. PH-01 Shipped

    Foundation

    Core systems online

    Flight model, 3D nav mesh, procedural planet generator. The metal the whole game bolts onto.

  2. PH-02 Active

    Vertical Slice

    One mission, end to end

    Choose a ship, brief up, fly to Silikron, fight, finish, come home. The full loop, playable.

  3. PH-03 Pending

    Story Arc

    First chapter of the pilot

    Three to five story missions that escalate. The moment the missions stop being clean. Steam page goes live.

  4. PH-04 Pending

    Co-op

    In formation

    The full story arc, playable with friends. All four chassis classes live. The hangar talks to other hangars.

  5. PH-05 Pending

    Dome Clash

    Arena PvP

    Six versus six, enclosed arena, the build meta finds its teeth. Separate from the open world.

  6. PH-06 Pending

    Open World

    Living persistent universe

    Factions. Territory. Economy. Your trail. Free-to-play, cosmetics only, no power behind a paywall ever.

Section · Hangar

Your machines are waiting.

Browse the fleet. Inspect the hardware. Pick your ship.

Enter the Hangar →

Section · Archive

Read the record.

Factions, worlds, and the history behind the war.

Enter the Archive →

Section · Dispatches

Open the channel.

SIGNAL 01 / 03

DSP-0001 · DEVBLOG · APR 01, 2026

First Contact

Awaiting transmission · Stand by

Open dispatch →